Call of Duty — Vanguard — Season 5

Studio: Platige Image, Client: Activision, Role: ArtDirector, Compositing Artist.

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I was responsible for art direction on the show. During the pre-production, I prepared briefs for all departments. I did a couple of concepts/key shots to help guide teams. During production step I was involved in daily feedback for the departments. I've worked close with Jarek Armata (stunning fx artist) to help create bits and proper visual look on a lava explosion. At the end of the journey I collaborated with the compositing team and helped them to achieve an assumed look. Also I've had opportunity to compositing a few shots.  

I want to express my gratitude to everyone who was a part in the production process. It was through our collective effort and collaboration that we're able to achieve the desired outcome. 

A special thanks to: Jarek Armata, Michał Witek, Michał Pancerz and Activision team! One more time I'd like thank for the trust and collaboration for director Tomek Suwalski

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Selected frames and concepts from pre production stage below. Enjoy.
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Y: 2022
Directed by Tomek Suwalski
Art Direction: Karol Klonowski
CG Supervisor: Olaf Przybyszewski
Producer: Aleksandra Solarz
Executive Producer: Piotr Prokop

Full credit list you'll find
on the Platige-Image website.
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Metro - Exodus

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Call of Duty — Vanguard — Godzilla vs Kong