Call of Duty — Vanguard — Season 3

Studio: Platige Image, Client: Activision, Role: ArtDirector, Compositing Artist.

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I was responsible for preparing the location concepts, lighting/ moodboards appearing throughout the movie. 
During the preproduction I worked closely with the Director I helped to create the blueprint scenography for master shots. On production step I was involved in daily feedback for the departments. 
At the end of the journey, I worked closely with the compositing lead and helped achieve an assumed look. Also I had opportunity to compositing one shots.  

I want to express my gratitude to everyone who played a part in the production process. It was through our collective effort and collaboration that we were able to achieve the desired outcome.

A special thank for: Rafał Sadowy and Michał Witek.

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Selected frames and concepts from pre production stage below. Enjoy.
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Y: 2022
Directed by Tomek Suwalski
Art Direction: Karol Klonowski
Supervisor: Hubert Zegardło
Producer: Robert Stasz
Executive Producer: Piotr Prokop

Full credit list you'll find
on the Platige-Image website.
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Call of Duty — Vanguard — Godzilla vs Kong

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Call of Duty — Vanguard — Season 1